In James Cameron’s Avatar Pinball, you are Jake Sully.
Capture the pinball in the transporter link that reveals a
Jake Sully figurine, thus transforming yourself into his Avatar.
As his Avatar, you will have to escape the Thanator, fight
the Viper Wolves, and ride the great Leonoptyrix. Travel through
the Hallelujah mountains and do battle with the RDA in the
bumpers and face Colonel Miles Quaritch in his mechanical
AMP Suit. Be sure to destroy the Colonel before he destroys
you to access the 4-ball multi-ball as a reward. Score jackpots
and save the Na’vi people from total destruction. James
Cameron’s Avatar Pinball also features a banshee ramp,
magnet for random ball play, stationary targets, bank of mobile
targets, and lots of multi-ball action.
The 24™ pinball contains original speech by Mary Lynn
Rajskub, who plays Chloe on the television show. The pinball
also offers speech from the television show, as spoken by
Jack (Kiefer Sutherland) and Chloe.
The 24™ pinball machine playfield features:
1. a Suitcase that holds and releases pinballs for multi-ball
play; 2. a Sniper House that opens to reveal a bullet-spraying
terrorist; 3. an exploding Safe House that one can shoot the
pinball into; 4. several single Sniper Drop Targets that can
both obscure and free up playfield shots; 5. and lots of multi-ball
The adventures of America's most colorful family, THE SIMPSONS,
are transformed into a wild affair in STERN Pinball's newest
pinball machine, THE SIMPSONS/PINBALL PARTY™. The game
features many of THE SIMPSONS favorite characters on a two-level
playfield, complete with game modes influenced by various
classic SIMPSONS' episodes.
The object of THE SIMPSONS/PINBALL PARTY™
is to help the citizens of Springfield to party like there's
no tomorrow. The game features a talking-moving Homer head
and Bart on a skateboard attached to a captive ball feature,
as well as Itchy & Scratchy drop targets and Comic Book
Guy. The garage door in THE SIMPSONS' house leads to the second
playfield level which features a dot matrix color television,
a monorail that transports the ball across the playfield and
a couch that when filled with three pinballs starts multi-ball.
In the SPIDER-MAN™ pinball machine, you are Spider-Man™.
Your goal is to defeat the villains from all three movies:
Green Goblin from Spider-Man, Doc Ock from Spider-Man 2, and
Sandman and Venom from Spider-Man 3. There are detailed, vibrant
toys of each of the four villains on the playfield with an
associated shot. Defeat all four villains and experience Battle
The pinball machine offers incredible features,
including: Doc Ock's magnet that simulates a "Fusion
Malfunction" by holding the ball; Green Goblin hovering
on his glider above Pumpkin Bomb targets; Venom's ramp that
quickly feeds the ball back to the left flipper; Sandman's
whirlwind of targets and a motor 3-bank at the center of the
playfield; and a whole lot of amazing multi-ball action.